My adventure delving into Visual Novels (Part 1)

Ahhh–the visual novel. For someone who lives in a nation where they’re viewed with mixed opinions I am one who thinks highly of their style. Some others I know always remark with the phrase ‘that’s not a game’ and such, but honestly that’s based on one’s personal opinions. Being where I was born I was not afforded, and in fact, never even knew this medium existed until I became more interested in Anime. In fact it was several years until I knew what a visual novel was.

Unlike those who spout that it’s ‘not a game’ or requires ‘too much reading’ I definitely have the patience and like what it accomplishes.

So, what is a visual novel and how would I describe it? To me, it feels like if you were to combine the illustrative format found in Manga with the depth and length of a novel (or light novel perhaps?) with the audial atmosphere presented in Anime. Essentially, I’d probably sum it up to a novel that provides the visual and audio stimulus from other genres. But the one thing that it does even more effectively is provide ‘just enough’ stimulus to allow one’s imagination to take over. The most recent visual novels even have full voice over.

But most importantly, visual novels are an experience more than anything else.

Oh yes, there was another thing about visual novels if that wasn’t complex enough already. The player’s interaction in many of them comes from the ability to choose the protagonist’s actions (Your actions as you’re usually portrayed as the protagonist) at certain points in the story. This allows for multiple breaking points where the story takes a new direction. These are called ‘Paths’. Some visual novels only have one path though. This is something that a novel or manga series could not tackle. That is unless they were to tag each publication with who that book revolved around or say ‘read these pages for this storyline’. And that would just be far too much work and/or cost too much anyway :).

Visual novels can possess in them many different paths usually around different sub characters. It also means that there’s also a possibility for the inclusion of multiple ‘bad’ and ‘dead’ ends. Essentially a bad end is just that: where the story ends badly in one way or another. A dead end is when the protagonist (yourself) dies and thus the story can’t continue further.

Without a doubt, these are just a few of my reasons for liking the genre despite its critics.

Due to the length of the main post I had made (well Over 1000 words) I decided to split this post into three separate posts. In part 2 I will cover my history in visual novels.  In part 3 I will cover the latest visual novel I’ve gone through. Part 2 will come tomorrow, and part three the day after.

Until next time, Take care, have a great week, and most of all continue being epic!!

–All the best


  Post Approved!

Just a quick update!

Just wanted to say sorry to everyone (Gomen!!). I’ve been slightly neglecting this blog and thought I’d share really quickly some of what’s about to come.

It might have looked like I was slacking off–and to tell the truth I slightly was–but I’ve actually got a number of posts on the burner (about 5 in fact). This is a great thing since very shortly I’ll be unable to update quite as much. More on that in an upcoming post though ;).

At current, I’ve got about 3 drawings that are going to be placed onto this blog sometime shortly. This number (however) most likely will rise. I’ve been doing a number of other things so my time (even though my drive’s returned better than ever) that’ve prevented me from doing more quality drawings than I’ve been wanting to…Boo~. The good news though is that very shortly I will be in a situation where that will be (or at least ‘should’ be) in the past. This will be brought to light very shortly.

I’ve also got a small beginner’s post for that on Blender 3D for those interested. Keep in mind it is ‘very’ basic though. But the information I think will provide a great deal of use. Let’s just say compared to a lot of other modelers Blender isn’t the most simple until you get the hang of it. At least not until you understand how to get around in it.

I also have an up and coming post on the prize of the Collateral Damage Studios and Radiant Dreamer comic contest. More on this little gem as well coming soon ;).

I’m also going to post on my recent journeys in Visual Novels from one that Radiant had suggested: Narcissu and its prequel. It’s also a post about more than just Narcissu, however, so stay tuned :).

I might have forgotten a few things here or there, but lets just say that those will be a little mysterious surprise for you ;). Also I’m interested on whatever you, my readers, would like to see in future posts. You can leave your suggestions or ideas in the comment section below :).

Take care, and have an epic week!
–All the best


  Post approved!

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